Where the user is at
Textile 2024 week 03 note
A lot of interaction design is not just figuring out where a user is going to go, but how they know where they’re at. Much of the practice of designing the user experience is about this, about navigation and sense of where actions sit. This is slightly different when we’re designing for developers. Whilst developers are of course users as well, their tools are slightly different. For the developer experience, navigation is crucial, because the tool is more about management and maintenance and making sure things are where they need to be. This past week has been a lot about this, making sure things are where they need to be, and the path we’ve taken to get there which is this parallel path of developing and designing and releasing all at the same time and seeing how to reconcile them together. This navigation and organisation design for us has been highly iterative. Unlike much development processes, you can’t really decide all this until you put it all out there.